— Practice Path

Hip-hop: trap and the half-time pocket

Half-time hip-hop: the snare on 3, a kick pushed onto the 'and' of 2, and sixteenth-note hat rolls with the hands alternating. A roll fill, one day with the hats swung, and by day 5 a two-bar trap beat at 80 with three rolls in it. A song to play along with every day (two tracks).

Novice5 days13 min/day

This path is self-guided practice: each day you work against a reference the app plays and judge your own progress. DrumShed does not listen to your playing, score your accuracy, or measure your timing. Enrolling is an All Access feature ($5.99/mo, or lifetime with Founding Member); free members can browse the whole plan in the app first.

The plan

  1. Day1

    Snare on three

  2. Day2

    The hat roll

  3. Day3

    Two rolls and a fill

  4. Day4

    Swing the hats

  5. Day5

    Make it yours: two bars of rolls

Every drummer needs
a home base.

Follow this path one day at a time in DrumShed.